Summary
Studies indicate that some 74 percent of teens and half of all adults play video games at least once a week. Through objective discussion, numerous direct quotes, and full-color illustrations this title examines What Are the Origins of Today's Video Game Controversies? Do Violent Video Games Promote Real-Life Violence? Do Video Games Lead to Addiction and Social Isolation? Do Young Gamers Risk Their Health and Well-Being? Should Video Games Be Regulated?
Contents
When video games are more than just gamesWhat are the origins of today's video game controversies?
Do violent video games promote real-life violence?
Do video games lead to addiction and social isolation?
Do young gamers risk their health and well-being?
Should video games be regulated?
Additional Information
Series | In controversy. |
Subjects |
Video games and children
-- United States.
Video games and teenagers -- United States. Video gamers -- Psychology. Children and violence -- United States. Youth and violence -- United States. |
Publisher | San Diego, CA :ReferencePoint Press,2011 |
Language |
English |
Description |
96 pages : color illustrations ; 24 cm. |
Bibliography Notes |
Includes bibliographical references (pages 83-91) and index. |
ISBN | 9781601521255 (hardback) 1601521251 (hardback) |
Other | Classic View |