Monster manual.

Format: Print Book 2014
Availability: Available at 3 Libraries 3 of 11 copies
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Crafton Public Library Young Adult - Non-Fiction YA 793.93 MONSTER 2014 CRAFTON 8/18
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Summary
Fill your Dungeons & Dragons games with deadly monsters from the Monster Manual.

The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monsters--how to populate the game with pesky goblins and mighty dragons for players to battle or beguile, outwit or outrun.

Inside the Monster Manual you'll find more than 150 classic D&D creatures, with vivid illustrations and rich descriptions to help breathe life into your zombies and liches.

"... What if I told you about the best book of monsters ever? The 5E Monster Manual just might be the one ..." -- Ed Grabianowski, io9.Gizmodo.com

" D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind 'Game of Thrones' have all been Dungeon Masters."--Neima Jahromi, The New Yorker

* The Monster Manual is one of the three main Dungeons & Dragons books, along with the Player's Handbook and the Dungeon Master's Guide. It's an essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players.

* From an angel's wingspan to the vacant eyes of a zombie beholder, the Monster Manual includes more than 150 creatures illustrated in vivid color, with more than 400 quick reference tables to help you bring them to life with ease.

* Rich descriptions of each monster help trigger your imagination. From the familiar ("vampires hate sunlight") to the arcane ("what color is the vapor from a gorgon's nose?"), the Monster Manual helps inspire your decisions and keep the game flowing smoothly.

* In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.

* Dungeons & Dragons is the world's greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
Additional Information
Series Dungeons & dragons
Subjects Dungeons and Dragons (Game) -- Handbooks, manuals, etc.
Dungeons and Dragons (Game) -- Rules.
Fantasy games -- Handbooks, manuals, etc.
Monsters -- Handbooks, manuals, etc.
Handbooks and manuals.
Publisher Renton, WA :Wizards Of The Coast,2014
Edition Fifth edition.
Other Titles D&D
D&D monster manual.
Dungeons & dragons :
Contributors Mearls, Mike, lead designer.
Crawford, Jeremy, lead designer, managing editor.
Perkins, Christopher, 1968- handbook lead.
Sims, Chris, 1971- contributor.
Thompson, Rodney, contributor.
Lee, Peter, contributor.
Schwalb, Robert J. (Illustrator), story developer.
Sernett, Matt, story developer.
Townshend, Steve, story developer.
Wyatt, James, 1968- story developer.
Gray, Scott Fitzgerald, editor.
Bilsland, Greg, producer.
Wizards of the Coast, Inc.
Other Contributors D&D lead designers, Mike Mearls, Jeremy Crawford ; Monster manual lead, Christopher Perkins ; stat block development, Chris Sims, Rodney Thompson, Peter Lee ; story development, Robert J. Schwalb, Matt Sernett, Steve Townshend, James Wyatt ; managing editor, Jeremy Crawford ; editing, Scott Fitzgerald Gray ; producer, Greg Bilsland.
Language English
Notes Monster manual for use with the fifth edition of Dungeons and Dragons.
At head of title on cover: D&D.
"A menagerie of deadly monsters for the world's greatest roleplaying game"--Cover.
Includes index.
Description 352 pages : color illustrations ; 29 cm.
ISBN 9780786965618
0786965614
Other Classic View