Due to planned maintenance, the Library Catalog will be unavailable for approximately 3 hours starting at 9 PM on Sunday, January 23rd. We apologize for any inconvenience.

Slacker

by Korman, Gordon,

Format: Book on CD 2016
Availability: Available at 1 Library 1 of 2 copies
Available (1)
Location Collection Call #
Mt. Lebanon Public Library Children's Audio Books j CD KORMAN Gordon
Location  Mt. Lebanon Public Library
 
Collection  Children's Audio Books
 
Call Number  j CD KORMAN Gordon
 
 
 
Unavailable (1)
Location Collection Status
Bethel Park Public Library Juvenile Audio/Visual IN TRANSIT
Location  Bethel Park Public Library
 
Collection  Juvenile Audio/Visual
 
Status  IN TRANSIT
 
 
Summary
Cameron Boxer is very happy to spend his life avoiding homework, hanging out with his friends, and gaming for hours in his basement. It's not too hard for him to get away with it . . . until he gets so caught up in one game that he almost lets his house burn down around him. Oops. It's time for some serious damage control--so Cameron and his friends invent a fake school club that will make it seem like they're doing good deeds instead of slacking off. The problem? Some kids think the club is real--and Cameron is stuck being president. Soon Cameron is part of a mission to save a beaver named Elvis from certain extinction. Along the way, he makes some new friends--and some powerful new enemies. The guy who never cared about anything is now at the center of everything . . . and it's going to take all his slacker skills to win this round.
Published Reviews
Booklist Review: "Though Cam's parents have put up with his gamer lifestyle for years, things change after his inattention to a simple request leads to burnt pasta, billowing smoke, and firemen axing their way through the front door. Responding to his parents' ultimatum that he take up a new interest, 13-year-old Cam starts the Positive Action Group, a fake middle-school club for good-deed doers. There's just one problem: when the club takes off despite his efforts to sabotage it, this champion slacker becomes the reluctant president of a wildly successful organization. After the funny opening chapter, in which Cam relates the oven-fire fiasco, the narration rotates among many characters. The technique works well, showing varied points of view without giving away secrets that will keep readers guessing for quite a while: Who is the mastermind continually undermining Cam's plans, and who is Cam's online nemesis, known as Evil McKillPeople? Korman makes comedy look deceptively easy in this page-turner of a chapter book, which features a strangely sympathetic character in a memorable predicament.--Phelan, Carolyn Copyright 2016 Booklist"
From Booklist, Copyright (c) American Library Association. Used with permission.
Publisher's Weekly Review: "In this highly entertaining tale from Korman (Masterminds), eighth grader Cam Boxer lives for playing video games with his two best friends. When he ignores his mother's dinner instructions while playing, resulting in the fire department breaking down the door and a house that smells like burnt ziti, Cam's parents' threats of pulling the plug on his gaming push him to create a fictitious school club. Cam's goal with the Positive Action Group is to mollify his parents without actually doing anything, so he's horrified when students and faculty latch on to the concept and club. Cam's irritation with the club's popularity provides lots of laughs (" 'Well, I'm the president,' I grumbled, 'and I still say that the Positive Action Group doesn't exist' ") as the story unfolds via the perspectives of multiple amusing characters, including classmate Daphne, who wants to save a homeless beaver; Mr. Fanshaw, a guidance counselor who feels that his hour has finally come; and Jennifer, an ultra-achieving high school student who feels threatened by Cam's club's success. Upbeat, inspiring, and full of Korman's signature sense of humor. Ages 8-12. (Apr.) © Copyright PWxyz, LLC. All rights reserved."

Additional Information
Subjects Social action -- Juvenile fiction.
Video games -- Juvenile fiction.
Responsibility -- Juvenile fiction.
Brothers and sisters -- Juvenile fiction.
Friendship -- Juvenile fiction.
Middle schools -- Juvenile fiction.
Social action -- Ficiton.
Video games -- Fiction.
Responsibility -- Fiction.
Brothers and sisters -- Fiction.
Friendship -- Fiction.
Middle schools -- Fiction.
Schools -- Fiction.
Children's audiobooks.
Audiobooks.
Publisher Prince Frederick, MD :2016
Edition Unabridged.
Contributors Almasy, Jessica, narrator.
Dunn-Baker, Quincy, narrator.
Gebauer, Christopher, narrator.
Ross, Jonathan Todd, narrator.
Recorded Books, Inc., publisher.
Participants/Performers Narrated by Jessica Almasy, Quincy Dunn-Baker, Christopher Gebauer, and Jonathan Todd Ross.
Audience 8 years and up.
Language English
Notes Title from container.
Compact disc.
In container (17 cm.).
Description 5 audio discs (5 hr., 30 min.) : digital ; 4 3/4 in.
ISBN 9781501922282
1501922289
Other Classic View