Great game design

by Gifford, Clive,

Format: Print Book 2018
Availability: Available at 1 Library 1 of 1 copy
Available (1)
Location Collection Call #
Northland Public Library Children's Nonfiction J 794.8 G36
Location  Northland Public Library
 
Collection  Children's Nonfiction
 
Call Number  J 794.8 G36
 
 
Summary
This entertaining book introduces readers to basic computer game design. Content covers key game features including game assets, such as characters, obstacles, and tools. Readers also learn about the types of code used for different actions including keeping score and changing difficulty levels. They gain experience creating and modifying code for different design purposes. Additional activities such as storyboarding, character and platform development prompts, and flowchart creation help guide readers through the game design process.

Contents
Fun on the screen
Early computer games
Types of game
Storyboards and scripts
Game assets
Game characters
The game world
Game rules and features
Coding games
Decision time!
Controlling games
Keeping score
Testing and launching.

Additional Information
Series Gifford, Clive. Get connected to digital literacy.
Subjects Computer games -- Design -- Juvenile literature.
Computer games -- Programming -- Juvenile literature.
Computer games -- Design.
Computer games -- Programming.
Publisher New York, New York :2018
Audience Age 8-11.
Grade 4 to 6.
Language English
Description 32 pages : color illustrations ; 27 cm.
Bibliography Notes Includes bibliographical references (page 31) and index.
ISBN 9780778736226
0778736229
9780778736332
0778736334
Other Classic View