Get coding 2!

by Whitney, David, 1984-

Format: Print Book 2019
Availability: Available at 7 Libraries 7 of 9 copies
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C.C. Mellor Memorial Library Children Non Fiction J 005.1 Whi
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CLP - Brookline Children's Non-Fiction j QA76.6115.W45 2019
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Ready to learn how to code a game? Get an introduction to programming with this fun and accessible guide.

Learn HTML and JavaScript. Design and build five interactive computer games. Create cool graphics. Code simple artificial intelligence. This appealing guide, covering essential coding concepts, offers an ideal introduction to all these activities and more. By following simple step-by-step instructions and completing five exciting missions, aspiring programmers are invited to code well-known games such as tic-tac-toe and table tennis, then customize their projects to test their skills.
Published Reviews
Booklist Review: "With JavaScript, CSS, and HTML as their tools, readers are provided with the instructions for coding five different games: noughts and crosses (tic-tac-toe), snake, table tennis, endless runner, and a side-scrolling platformer game like Donkey Kong. Each chapter begins with a secret mission led by one of four kids (styles, skin tones, and genders vary) and a cat, members of the Lucky Cat Club. Coders are encouraged to create these games to help the club beat their rival gamers in a hackathon. A short history of computer games and gaming, elements that constitute an outstanding game, and notable games by genre are included. The illustrated text is accompanied by sidebars that contain word definitions and a concluding index. The correct code for each game is included at the end of each chapter, and a link is provided to a website that offers help and support. The explanations are well written and remain easy to follow as the blocks of code get more complex. Kids who love popular games should enjoy creating those found here.--Sharon Rawlins Copyright 2019 Booklist"
From Booklist, Copyright (c) American Library Association. Used with permission.
Additional Information
Subjects Computer programming -- Juvenile literature.
Computer games -- Design -- Juvenile literature.
HTML (Document markup language) -- Juvenile literature.
Computer games -- Programming -- Juvenile literature.
JavaScript (Computer program language) -- Juvenile literature.
Programming languages (Electronic computers) -- Juvenile literature.
Computer programming.
Computer games -- Programming.
Programming languages (Computers)
Instructional and educational works.
Publisher Somerville, Massachusetts :2019
Edition First U.S. edition.
Other Titles Get coding two!
Contributors Beedie, Duncan, illustrator.
Language English
Notes "Learn how to code interactive games"--Cover.
Includes index.
Description 223 pages : color illustrations ; 23 cm
ISBN 9781536210309
Other Classic View